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X-Tag kits and accessories

You can start with a complete kit or add accessories to the gear you already have. We build the kits and fit them to your replica: prices here are starting prices, and the quote sets the configuration and the installation work.

Send us the make and model of your replica and tell us how you plan to use it. We will help you choose the right components.

X-Tag player with a complete kit (headset and weapon) in action in the woods

// Your first kit

To get started you need a headset and a replica fitted with a weapon kit. The complete kit includes the headset and the weapon kit, already paired and ready to play. The replica is your own: the installation is priced in the quote, together with the configuration. We help you choose the installation to suit your replica and your role.

  • Headset included and paired with the weapon kit
  • Assault, Sniper and SMG configurations, or the external AN/PEQ module, which mounts on the rail without opening the replica
  • You supply the replica: fitting the kit is priced separately, in the quote
  • Basic or Pro board: shooting and gameplay are the same, and Pro also supports the FRM active magazines
  • Optional FRM system: magazines that count the rounds left and the one in the chamber. X-Mag magazines run on one AA battery and talk to the weapon without exposed electrical contacts

Starting from

€430

Request information

Player unit

  • Headset

    It goes on your helmet: it registers hits, talks to weapons and accessories, and plays the game sounds. From an Android phone you change its settings and check status and statistics.

    • Four infrared sensors and four high-visibility LEDs
    • 4 W speaker for hit, wound, reload and other game sounds
    • Bluetooth for settings, live status and statistics on an Android phone
    • Injection-moulded PC-ABS housing with gaskets
    Request information →

    Starting from€260

  • Headset NVG

    The headset version designed for use with night vision goggles, with the same radio functions, sound effects and app settings as the standard model.

    • Same radio and sound functions as the standard headset
    • Mounting arrangement designed for night vision goggles
    Request information →

    Starting from€290

Weapon kits

  • AR-style replica fitted with the X-Fire assault configuration kit, white background

    X-Fire Kit — Assault

    For assault replicas such as the M4, HK416 and SCAR. Guaranteed range 250 m; up to 400 m in testing. We choose the electronics to suit the replica and the installation.

    • 250 m guaranteed range; beam no wider than 70 cm at 100 m
    • Two electronics options: STD, wired to the trigger and the motor of the replica, or LTS, which senses the shot from the motor and installs without opening the gearbox
    • Pro version supports X-Mag FRM active magazines
    Request information →

    Starting from€230

  • Bolt-action replica with scope mounted, X-Fire sniper configuration kit, white background

    X-Fire Kit — Sniper

    For snipers and marksmen, with a narrow beam for long-range shots. Guaranteed range 650 m; up to 1180 m in testing.

    • 650 m guaranteed range; beam no wider than 20 cm at 200 m
    • SNDS board for spring-powered and bolt-action replicas: a sensor in the barrel detects the shot from the pressure change
    • The replica keeps its mechanical feel when you fire
    Request information →

    Starting from€250

  • FRM magazines (X-Mag)

    Active magazines that count rounds like real ones: they know how many are left in the magazine and whether one is chambered. They need the Pro weapon board and an interface module fitted to the gearbox.

    • Each X-Mag runs on one AA battery
    • They talk to the weapon with no exposed electrical contacts
    • Magazines for M4 (STANAG) and MP5 replicas
    • The FRM module goes in with the gearbox open, so it is worth planning at the first installation

    Contact us for compatibility with your replica and pricing.

  • LTS AN/PEQ

    An external X-Tag module that mounts on a Picatinny rail. It contains the LTS electronics and installs without opening the gearbox. Contact us to check compatibility with your replica.

    • No permanent mechanical changes to the replica
    • LTS electronics synchronise the emitter with each single shot
    • Take it off and the replica is back to its airsoft setup
    Request information →

    Starting from€350

  • Electric Glock G18 with built-in X-Fire kit, white background

    Glock G18 pistol

    An electric Glock G18 with a built-in X-Fire emitter. A sidearm to carry alongside your main replica, for close-range fights.

    • Range up to 50–60 m, with a beam around one metre wide
    • Built-in emitter and working fire selector
    • A small red dot sight (micro red dot) can be fitted
    Request information →

    Starting from€350

  • Electric Beretta 92 with built-in X-Fire kit, white background

    Beretta 92 pistol

    An electric Beretta 92 with a built-in X-Fire emitter. An alternative to the Glock if you prefer this pistol as your sidearm.

    • X-Fire emitter built into the replica
    • Designed for sidearm use and close-range engagements
    Request information →

    Starting from€380

  • X-Fire suppressor next to the muzzle of a replica

    X-Fire suppressor

    The X-Fire emitter inside a suppressor, mounted at the muzzle. The emitter stays out of sight and the replica keeps a clean look.

    • X-Fire emitter hidden inside the suppressor body
    • Mounts at the muzzle instead of the exposed emitter

    Contact us for compatibility with your replica and pricing.

Game and configuration tools

  • MPD256

    Use it to configure devices and set up the game’s objectives. It sends commands by infrared or by radio, and on the field it works as a zeroing target, an electronic flag or an active zone.

    • Configure X-Tag devices from the X-TaG Link app
    • Commands to a single player by infrared, to everyone by radio
    • Target, flag, coded device and active zone modes for respawn, healing, ammunition or damage
    • Password locking and unlocking
    Request information →

    Starting from€300

  • X-Kit

    Set up a healing, respawn or ammunition point on the field. It has two buttons: assign a function to each and choose how it is activated, to suit the mission.

    • Select two functions from healing, respawn, ammunition and damage
    • Three modes: automatic (it dispenses on its own at intervals), manual (with the buttons) or tied to a player, for example the medic, and active only while that player is in the game
    • Pairs with the headset like other X-Tag accessories
    Request information →

    Starting from€100

  • X-Tag Tank-Kit for vehicles

    Tank-Kit

    Brings vehicles into the game. Six sensors around the vehicle register hits, and presets give it the characteristics of a jeep, an armoured vehicle or a tracked vehicle.

    • Six sensors spaced 60° apart for 360° coverage
    • Magnetic mounting; neodymium magnets rated for at least 10 kg holding force recommended
    • Dry contacts to control sirens, smoke devices or 12 V indicators
    • Configuration over Bluetooth
    • Presets for jeeps, armoured vehicles and tracked vehicles
    • Vehicle status light inside the cabin

    A simulated explosion effect when the vehicle is eliminated is planned but not yet available.

    Request information →

    Starting from€300

  • X-Tag XTarget with infrared sensor and LED

    XTarget

    A target for practice and zeroing. When you hit it with infrared it lights up and beeps; at rest the LED blinks slowly so you know it is on.

    • Lights up and beeps on every hit, from any team
    • No setup and no pairing: switch it on and it works
    • A button turns the sound off and on

    Contact us for pricing and availability.

Grenades and scenario devices

  • X-Tag grenade-shaped scenario device, white background

    Radio grenades

    For area effects: they simulate an explosion that hits everyone within range. They use radio, so they reach players behind light cover such as grass and bushes. The effect depends on the selected mode.

    • Fragmentation, stun, incendiary and TNT modes
    • Radio communication for area effects
    • They can hit teammates too
    Request information →

    Starting from€110

  • Claymore mine

    A Claymore-style mine for ambushes and defence. It simulates an explosion when someone pulls the tripwire and detaches the magnetic connector, or when you hit it with infrared.

    • Triggered by a nylon tripwire or a direct infrared hit
    • Configuration through MPD256
    • M8 threads for stakes and custom mounts
    Request information →

    Starting from€180

  • 40 mm grenade

    The 40 mm round for its launcher. It is fired by infrared, and where it lands it simulates an explosion that hits the players around it.

    • Infrared operation with a range of around 70–80 m
    • Reload by reopening the launcher tube after each shot
    • Anti-tank, anti-materiel, flamethrower and pump-action Masterkey presets

    Available on request.

    Request information →

    Starting from€230

  • Anti-tank launcher (LAW)

    A launcher for the anti-tank role, in the style of a shoulder-fired rocket launcher. It has a Class 1 laser emitter and pairs with the headset over infrared.

    • SAFE/FIRE selector and battery compartment safety lanyard
    • Pair with the headset by aiming the emitter
    • Also available in a universal anti-materiel configuration
    Request information →

    Starting from€350

  • X-Tag SOFLAM-style laser designator

    SOFLAM laser designator

    A SOFLAM-style designator for simulating missile strike calls.

    Contact us for specifications and availability.

  • Custom scenario devices

    Electronic flags, ammunition crates, simulated radioactive areas and medical points: we build devices around the objectives of your game. Pictured: an IED built on a 105 mm shell for a scenario.

    Tell us what you need the device to do on the field, and we can discuss how to build it.